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Merge remote-tracking branch 'monte/fs-overseer' into ashley-overseer…
…-gossip-testing
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use std::collections::HashSet; | ||
use std::time::Duration; | ||
// Copyright 2020 Parity Technologies (UK) Ltd. | ||
// This file is part of Polkadot. | ||
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// Polkadot is free software: you can redistribute it and/or modify | ||
// it under the terms of the GNU General Public License as published by | ||
// the Free Software Foundation, either version 3 of the License, or | ||
// (at your option) any later version. | ||
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// Polkadot is distributed in the hope that it will be useful, | ||
// but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
// GNU General Public License for more details. | ||
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// You should have received a copy of the GNU General Public License | ||
// along with Polkadot. If not, see <http://www.gnu.org/licenses/>. | ||
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//! Shows a basic usage of the `Overseer`: | ||
//! * Spawning subsystems and subsystem child jobs | ||
//! * Establishing message passing | ||
use futures::pending; | ||
use std::time::Duration; | ||
use futures::{ | ||
pending, pin_mut, executor, select, stream, | ||
FutureExt, StreamExt, | ||
}; | ||
use futures_timer::Delay; | ||
use kv_log_macro as log; | ||
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use overseer::{Overseer, Subsystem, SubsystemContext, SubsystemJob}; | ||
use overseer::{ | ||
AllMessages, CandidateBackingSubsystemMessage, FromOverseer, | ||
Overseer, Subsystem, SubsystemContext, SpawnedSubsystem, ValidationSubsystemMessage, | ||
}; | ||
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struct Subsystem1; | ||
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impl Subsystem1 { | ||
async fn run(mut ctx: SubsystemContext<usize>) { | ||
async fn run(mut ctx: SubsystemContext<CandidateBackingSubsystemMessage>) { | ||
loop { | ||
match ctx.try_recv().await { | ||
Ok(Some(msg)) => { | ||
log::info!("Subsystem1 received message {}", msg); | ||
if let FromOverseer::Communication { msg } = msg { | ||
log::info!("msg {:?}", msg); | ||
} | ||
continue; | ||
} | ||
Ok(None) => (), | ||
Err(_) => {} | ||
Err(_) => { | ||
log::info!("exiting"); | ||
return; | ||
} | ||
} | ||
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Delay::new(Duration::from_secs(1)).await; | ||
ctx.send_msg(10).await; | ||
pending!(); | ||
ctx.send_msg(AllMessages::Validation( | ||
ValidationSubsystemMessage::ValidityAttestation | ||
)).await.unwrap(); | ||
} | ||
} | ||
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fn new() -> Self { | ||
Self | ||
} | ||
} | ||
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impl Subsystem<usize> for Subsystem1 { | ||
fn start(&mut self, ctx: SubsystemContext<usize>) -> SubsystemJob { | ||
SubsystemJob(Box::pin(async move { | ||
impl Subsystem<CandidateBackingSubsystemMessage> for Subsystem1 { | ||
fn start(&mut self, ctx: SubsystemContext<CandidateBackingSubsystemMessage>) -> SpawnedSubsystem { | ||
SpawnedSubsystem(Box::pin(async move { | ||
Self::run(ctx).await; | ||
Ok(()) | ||
})) | ||
} | ||
} | ||
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struct Subsystem2; | ||
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impl Subsystem2 { | ||
async fn run(mut ctx: SubsystemContext<usize>) { | ||
let ss3 = Box::new(Subsystem3); | ||
async fn run(mut ctx: SubsystemContext<ValidationSubsystemMessage>) { | ||
ctx.spawn(Box::pin(async { | ||
loop { | ||
log::info!("Job tick"); | ||
Delay::new(Duration::from_secs(1)).await; | ||
} | ||
})).await.unwrap(); | ||
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let ss3_id = ctx.spawn(ss3).await; | ||
log::info!("Received subsystem id {:?}", ss3_id); | ||
loop { | ||
match ctx.try_recv().await { | ||
Ok(Some(msg)) => { | ||
log::info!("Subsystem2 received message {}", msg); | ||
log::info!("Subsystem2 received message {:?}", msg); | ||
continue; | ||
} | ||
Ok(None) => (), | ||
Err(_) => {} | ||
Ok(None) => { pending!(); } | ||
Err(_) => { | ||
log::info!("exiting"); | ||
return; | ||
}, | ||
} | ||
pending!(); | ||
} | ||
} | ||
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fn new() -> Self { | ||
Self | ||
} | ||
} | ||
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impl Subsystem<usize> for Subsystem2 { | ||
fn start(&mut self, ctx: SubsystemContext<usize>) -> SubsystemJob { | ||
SubsystemJob(Box::pin(async move { | ||
impl Subsystem<ValidationSubsystemMessage> for Subsystem2 { | ||
fn start(&mut self, ctx: SubsystemContext<ValidationSubsystemMessage>) -> SpawnedSubsystem { | ||
SpawnedSubsystem(Box::pin(async move { | ||
Self::run(ctx).await; | ||
Ok(()) | ||
})) | ||
} | ||
} | ||
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struct Subsystem3; | ||
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impl Subsystem<usize> for Subsystem3 { | ||
fn start(&mut self, mut ctx: SubsystemContext<usize>) -> SubsystemJob { | ||
SubsystemJob(Box::pin(async move { | ||
// TODO: ctx actually has to be used otherwise the channels are dropped | ||
loop { | ||
// ignore all incoming msgs | ||
while let Ok(Some(_)) = ctx.try_recv().await { | ||
} | ||
log::info!("Subsystem3 tick"); | ||
Delay::new(Duration::from_secs(1)).await; | ||
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pending!(); | ||
} | ||
})) | ||
} | ||
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fn can_recv_msg(&self, _msg: &usize) -> bool { false } | ||
} | ||
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fn main() { | ||
femme::with_level(femme::LevelFilter::Trace); | ||
let spawner = executor::ThreadPool::new().unwrap(); | ||
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futures::executor::block_on(async { | ||
let subsystems: Vec<Box<dyn Subsystem<usize>>> = vec![ | ||
Box::new(Subsystem1::new()), | ||
Box::new(Subsystem2::new()), | ||
]; | ||
let timer_stream = stream::repeat(()).then(|_| async { | ||
Delay::new(Duration::from_secs(1)).await; | ||
}); | ||
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let (overseer, _handler) = Overseer::new( | ||
Box::new(Subsystem2), | ||
Box::new(Subsystem1), | ||
spawner, | ||
).unwrap(); | ||
let overseer_fut = overseer.run().fuse(); | ||
let timer_stream = timer_stream; | ||
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pin_mut!(timer_stream); | ||
pin_mut!(overseer_fut); | ||
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let overseer = Overseer::new(subsystems); | ||
overseer.run().await; | ||
loop { | ||
select! { | ||
_ = overseer_fut => break, | ||
_ = timer_stream.next() => { | ||
log::info!("tick"); | ||
} | ||
complete => break, | ||
} | ||
} | ||
}); | ||
} |
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