Precomputed Radiance Transfer Example #43
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This pull request adds the Precomputed Radiance Transfer baseline example to pyGandalf!
It can be found in the OpenGL examples, in the advanced category.
By default the diffuse interreflections case will be executed for 2 bounces. The computation of coefficients takes some time, so you will need to wait a bit before viewing the final result. (The program prints the procedure percentage to let the user know how long it will take.).
Any comments/feedback welcome!