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Summary

Refraction extension implementing realistic light refraction for transparent/glass objects using environment mapping and Snell's Law.

Folder

extensions/Refraction

Contents

  • Core refraction component
  • Two examples (glass cube and Stanford bunny)
  • Unit tests for validation
  • README with documentation and images

Features

  • Real-time adjustable refractive index (1.0 - 2.5)
  • Environment cubemap sampling for realistic reflections
  • Support for both simple and complex geometries
  • Optimized for large meshes (70k+ vertices)

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