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Releases: pal1000/mesa-dist-win

17.1.7.401-1

24 Aug 06:43
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  • Buildscript - Visual Studio 2017 v15.3.2 compatibility fix and other improvements;
  • Rebuilt LLVM 4.0.1 with Visual Studio 2017 v15.3.2.
  • Updated Mesa3D to 17.1.7

17.1.6.401-1

08 Aug 11:53
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  • Updated Mesa3D to 17.1.6
  • Re-built LLVM 4.0.1 with Visual Studio 2017 v15.2.26430.16.

17.1.5.401-1

15 Jul 09:04
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Updated Mesa3D to 17.1.5.

17.1.4.401-1

09 Jul 08:48
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  • Rebuilt Mesa 17.1.4 with LLVM 4.0.1
  • Built Mesa and LLVM with Visual Studio 2017 v15.2.26430.15.

17.1.4.400-1

03 Jul 15:58
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  • Update to Mesa 17.1.4;
  • Rebuilt LLVM and Mesa with Visual Studio 2017 - v15.2.26430.14.

17.1.3.400-1

19 Jun 19:09
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  • Updated Mesa3D to 17.1.3;
  • Improved manual OpenGL context configuration guide by adding detailed description of each context type.

17.1.2.400-1

06 Jun 19:44
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  • Updated Mesa to 17.1.2;
  • Finished manual OpenGL context configuration tutorial;
  • Built LLVM and Mesa with Visual Studio 2017 v15.2.26430.12.

17.1.1.400-1

26 May 17:14
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  • Updated Mesa to 17.1,1;
  • Built LLVM and Mesa3D with Visual Studio 2017 v15.2.26430.4;
  • Added manual OpenGL context configuration tutorial;
  • Clean build script guide - remove LLVM 3.9.1 info.

17.1.0.400-1

11 May 10:49
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Changes

  • Mesa is now built with LLVM 4.0;
  • S3TC library is now built with Mingw-w64 GCC 7.1.0 r0.
  • LLVM and Mesa are both built with Visual Studio 2017 v15.0.26403.7.

Enhancement

  • Added OpenGL and GLSL version override samples (work in progress towards a complete guide).

Notable upstream fix:

Notable upstream enhancement:

  • GL_ARB_gpu_shader_int64 on i965/gen8+, nvc0, radeonsi, softpipe, llvmpipe.

17.0.5.391-1

01 May 16:07
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  • Updated Mesa to 17.0.5;
  • Rebuilt LLVM 3.9.1 using Ninja build system. Saves a bit of storage space at my end;
  • Built everything with Visual Studio 2017 v15.0.26403.7.