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Use OpenGL 3.3 instead of 3.1 on macOS #6

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merged 3 commits into from
Mar 12, 2023

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@GbotHQ GbotHQ commented Mar 12, 2023

Revert the switch from OpenGL 3.3 to OpenGL 3.1 on macOS. A driver bug on some macOS devices doesn't allow animeeffects to initialize an OpenGL 3.1 context.

Revert the switch from OpenGL 3.3 to OpenGL 3.1 on macOS. A driver bug on some macOS devices doesn't allow animeeffects to initialize an OpenGL 3.1 context.
Fix indentation.
Fix indentation.
@p-yukusai p-yukusai merged commit 1605c55 into p-yukusai:master Mar 12, 2023
@GbotHQ GbotHQ deleted the OpenGL-version-check branch June 30, 2023 11:33
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