Skip to content

Fix consistency issues with Player.m_weapon_level and Player.m_missile_level upgrade levels in MP #209

Open
@tobiasksu

Description

@tobiasksu

Certain weapons in MP (e.g. impulse) have projectiles fired with an upgrade level that doesn't match the player's upgrade level. This results in the HUD showing incorrect weapon variant and adds complications to modded behavior like sniper packets. Correctly assign these values on spawn to increase maintainability of code.

Metadata

Metadata

Assignees

Labels

MultiplayerGeneral multiplayer issues.bugSomething isn't working

Type

No type

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions