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Issues
Sebastian Björkqvist edited this page Aug 29, 2013
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The project uses the built-in java.util.Random, which doesn't necessarily create random numbers of the highest quality (see link). This means that the simulated results may not be reliable (though they seem to be sensible). A better RNG needs to be implemented.
The algorithm is very slow, though still somewhat usable. A more effective algorithm has to be implemented. One obvious improvement is representing cards by bytes instead of Card-objects.