Added advance setting to select target camera #108
Merged
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Some games have their main cameras wrongly tagged or just straight up missing (e.g. Dungeons of Hinterberg Demo and PIGFACE Demo). Therefore, I added an optional dropdown that can be used to select the camera that you want to target with the freecam methods. This should help us add freecam support to all Unity games now.
To be able to use this new dropdown you would need to go to CUE options and enable the "Advanced Freecam Selection". And then restart the game.
As a sidenote, I also refactored some of the try and catch blocks on the FreeCamBehaviour so to try each of those individually instead of failing on one and not trying the rest.
🟢 Passing build