This repository has been archived by the owner on May 20, 2023. It is now read-only.
OTServBR-Global Stable v1.0.1
Support to client 12.72.11206 (author:marcosvf132, commit: 20866ec) and otclient (pull in progress)
Modified:
- [Source] Fixed imbuement system behavior and a crash related to memory reference (author @hyresu, commit: 6f4fddb)
• Fixed:
Item only gets inmediate bonus when imbued on equipment slots
Clearing the imbuement will make you lose it if the item is equipped
You should be able to use bank balance for imbuements
Elemental damage shouldn't be affected
Critical hit chance should not get higher than 10% if the item already has critical hit chance
Falcon Coif should be able to get Intricate Epiphany and Dark Whispers only Basic Epiphany
Item description should show crit chance without positive sign and "critical extra damage"
Move map deletion to outside the loop to avoid memory reference crash on Game::checkImbuements function
• Enhancement: Where the "imbuementslot" value is from 1 to 3 and the imbuement name values are also from 1 to 3, which is the imbuement level (basic, intricate or powerful), the name must be placed as above, as it is from the name that the value of each imbuement is called by ItemNode.
Fixed problems:
- [Lua] Fix issue #287, hirelings sell function don't work (author: @gpedro, commit: 5c16790)
- [Lua] Fix issue #332, familiars script does not make sure if the player has a vocation (author: @gpedro, commit: 49596a2)
- [Lua] Fix issue #309, wrong toKill value for star 3 on bestiary (author: @gpedro, commit: 79955d9)