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fix: overload when setting item decay when player logs in #10313

fix: overload when setting item decay when player logs in

fix: overload when setting item decay when player logs in #10313

Triggered via pull request October 9, 2024 18:53
Status Success
Total duration 12m 11s
Artifacts 2

build-ubuntu.yml

on: pull_request
cancel-runs
2s
cancel-runs
Matrix: job
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cancel-runs
The following actions uses node12 which is deprecated and will be forced to run on node16: styfle/cancel-workflow-action@0.9.1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
cancel-runs
The following actions use a deprecated Node.js version and will be forced to run on node20: styfle/cancel-workflow-action@0.9.1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
canary-ubuntu-22.04-linux-debug-37ea4918d3f3be4ae8ba54c9b9493605b152e4ce Expired
117 MB
canary-ubuntu-22.04-linux-release-37ea4918d3f3be4ae8ba54c9b9493605b152e4ce Expired
57.8 MB