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bpf: decouple stack_map_get_build_id_offset() from perf_callchain_entry
Change stack_map_get_build_id_offset() which is used to convert stack trace IP addresses into build ID+offset pairs. Right now this function accepts an array of u64s as an input, and uses array of struct bpf_stack_build_id as an output. This is problematic because u64 array is coming from perf_callchain_entry, which is (non-sleepable) RCU protected, so once we allows sleepable build ID fetching, this all breaks down. But its actually pretty easy to make stack_map_get_build_id_offset() works with array of struct bpf_stack_build_id as both input and output. Which is what this patch is doing, eliminating the dependency on perf_callchain_entry. We require caller to fill out bpf_stack_build_id.ip fields (all other can be left uninitialized), and update in place as we do build ID resolution. We make sure to READ_ONCE() and cache locally current IP value as we used it in a few places to find matching VMA and so on. Given this data is directly accessible and modifiable by user's BPF code, we should make sure to have a consistent view of it. Reviewed-by: Eduard Zingerman <eddyz87@gmail.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Link: https://lore.kernel.org/r/20240829174232.3133883-9-andrii@kernel.org Signed-off-by: Alexei Starovoitov <ast@kernel.org>
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