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LogLevel::Debug in vlogLnInternal (here) doesn't have even a single place where it's actually used. However, at least one place where it can be used is the following code:
open.mp/Server/Components/LegacyNetwork/legacy_network_impl.cpp
Lines 579 to 584 in e6c5de0
| #ifdef _DEBUG | |
| if (network->inEventDispatcher.count() == 0 && network->rpcInEventDispatcher.count(ID) == 0) | |
| { | |
| network->core->printLn("Received unprocessed RPC %zu", ID); | |
| } | |
| #endif |
So it should probably omit #ifdef _DEBUG check and use network->core->logLn(LogLevel::Debug, instead.
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