Use a consistent instance key in AnimateLibrary to prevent leaked references. #36
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Switch
AnimateLibraryto useinstanceIDas the sole key in instances. We now register/unregister underinstanceID(instead of the rawuuid), soinstances.set()andinstances.remove()hit the same key, preventing stale map entries afterunload()with no runtime behavior changes.Additional consideration
Rename
get(uuid:String)togetByInstanceID(key:String), update call sites, and document thatinstanceIDis the canonical lookup key going forward.