This is a library to ease off game development, mirrored in C++ and C# (some cases both in NetFramework and NetCore). It will makes lots of implementation easier.
- Analytics
- A small analytics system to collect Source/Sink data
- ASCII Serializer
- Serialization based on ASCII formats (currently only JSON)
- Binary Serializer
- Serialization based on Binary fromat
- Common API
- Server-side purchase validation
- Server-side push notification
- Common
- Compression
- Cryptography
- Array Extension
- List Extension
- String Extension
- File system helper
- Singleton
- Object Pool
- Reflection Extension
- Time utilities
- Command line arguement parser
- Bitwise Helper
- CRC32 algorithm impl.
- Math Helper
- Random algorithm impl.
- Web request helper
- Database
- Connection Helper
- Query helper
- Math Parser
- Math expression parser and evaluator
- Networking
- Server/Client networking
- TCP, UDP and RUDP protocols
Ensure you have Visual Studio 2017 or 2019 (Community Edition is acceptable)
Open up Framework.sln
Build
Tests are already placed inside the solution
Contact me on sh.omid.m@gmail.com
Want to help me, Great!
So, let me know