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cryscanAngelOnFira
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N40: bevy-hikari (rust-gamedev#1222)
Co-authored-by: Forest Anderson <forestkzanderson@gmail.com>
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@@ -550,6 +550,26 @@ _Discussion:
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[bevy_quickmenu_0.1.5]: https://github.com/terhechte/bevy_quickmenu/releases/tag/0.1.5
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[bevy_quickmenu_reddit]: https://www.reddit.com/r/bevy/comments/yyl73c/new_plugin_bevy_quickmenu_quickly_create_nested
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### [Bevy Hikari] v0.3
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![bevy-hikari screenshot](bevy-hikari-n40.jpeg)
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_Direct lighting, emissive lighting and indirect global illumination under 4x
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temporal upscaling._
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`bevy-hikari` ([crates.io][hikari-crates], [docs.rs][hikari-docs],
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[GitHub][hikari-github]), a path tracing renderer for [Bevy], is now compatible
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with the 0.9 version of the engine.
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In recent updates, the renderer implements light BVH, which allows faster and
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more accurate multiple emissive sampling. It also features a spatial upscaler
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based on FSR 1.0 and a temporal upscaler based on SMAA Tu4x, making it more
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affordable for median end devices.
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[Bevy Hikari]: https://github.com/cryscan/bevy-hikari
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[hikari-crates]: https://crates.io/crates/bevy-hikari
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[hikari-docs]: https://docs.rs/bevy-hikari
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[hikari-github]: https://github.com/cryscan/bevy-hikari
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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