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## Engine Updates
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- ### [ Bevy v0.9] [ bevy_news ]
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-
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- ![ bevy bloom lion] ( bevy_bloom_lion.jpeg )
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-
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- [ Bevy] [ bevy_engine ] is a refreshingly simple data-driven game engine built in Rust.
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- It is [ free and open source] [ bevy_repo ] forever!
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-
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- Bevy 0.9 brought many incredible new features.
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- You can check out the [ full release blog post here] [ bevy_news ] ,
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- but here are some highlights:
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-
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- - [ HDR Post Processing, Tonemapping, and Bloom] ( https://bevyengine.org/news/bevy-0-9/#hdr-post-processing-tonemapping-and-bloom )
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- - [ FXAA] ( https://bevyengine.org/news/bevy-0-9/#fxaa-fast-approximate-anti-aliasing )
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- - [ Deband Dithering] ( https://bevyengine.org/news/bevy-0-9/#deband-dithering )
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- - [ Other Post Processing Improvements] ( https://bevyengine.org/news/bevy-0-9/#post-processing-view-target-double-buffering )
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- - [ New Scene Format] ( https://bevyengine.org/news/bevy-0-9/#new-scene-format )
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- - [ Code Driven Scene Construction] ( https://bevyengine.org/news/bevy-0-9/#dynamic-scene-builder )
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- - [ Improved Entity/Component APIs] ( https://bevyengine.org/news/bevy-0-9/#improved-entity-component-apis )
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- - [ Exclusive System Rework] ( https://bevyengine.org/news/bevy-0-9/#exclusive-system-rework )
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- - [ Enum Reflection] ( https://bevyengine.org/news/bevy-0-9/#enum-reflection )
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- - [ Time Shader Globals] ( https://bevyengine.org/news/bevy-0-9/#time-shader-globals )
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- - [ Plugin Settings] ( https://bevyengine.org/news/bevy-0-9/#plugin-settings )
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- - [ Bevy UI Z-Indices] ( https://bevyengine.org/news/bevy-0-9/#bevy-ui-z-indices )
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-
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- _ Discussions:
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- [ /r/rust] ( https://www.reddit.com/r/rust/comments/ytiv2a/bevy_09/ ) ,
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- [ Hacker News] ( https://news.ycombinator.com/item?id=33577284 ) ,
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- [ Twitter] ( https://twitter.com/cart_cart/status/1591543728233385984 ) _
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-
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- [ bevy_engine ] : https://bevyengine.org/
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- [ bevy_news ] : https://bevyengine.org/news/bevy-0-9/
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- [ bevy_repo ] : https://github.com/bevyengine/bevy
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-
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### [ Pixel Engine] [ pixel_engine ]
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[ pixel_engine] by [ @Maix0 ] is a 2D game engine that started as a Rust-version
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[ fyrox_discord ] : https://discord.com/invite/xENF5Uh
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[ fyrox_twitter ] : https://twitter.com/DmitryNStepanov
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+ ### [ Bevy v0.9] [ bevy_news ]
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+
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+ ![ bevy bloom lion] ( bevy_bloom_lion.jpeg )
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+
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+ [ Bevy] [ bevy_engine ] is a refreshingly simple data-driven game engine built in Rust.
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+ It is [ free and open source] [ bevy_repo ] forever!
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+
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+ Bevy 0.9 brought many incredible new features.
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+ You can check out the [ full release blog post here] [ bevy_news ] ,
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+ but here are some highlights:
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+
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+ - [ HDR Post Processing, Tonemapping, and Bloom] ( https://bevyengine.org/news/bevy-0-9/#hdr-post-processing-tonemapping-and-bloom )
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+ - [ FXAA] ( https://bevyengine.org/news/bevy-0-9/#fxaa-fast-approximate-anti-aliasing )
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+ - [ Deband Dithering] ( https://bevyengine.org/news/bevy-0-9/#deband-dithering )
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+ - [ Other Post Processing Improvements] ( https://bevyengine.org/news/bevy-0-9/#post-processing-view-target-double-buffering )
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+ - [ New Scene Format] ( https://bevyengine.org/news/bevy-0-9/#new-scene-format )
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+ - [ Code Driven Scene Construction] ( https://bevyengine.org/news/bevy-0-9/#dynamic-scene-builder )
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+ - [ Improved Entity/Component APIs] ( https://bevyengine.org/news/bevy-0-9/#improved-entity-component-apis )
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+ - [ Exclusive System Rework] ( https://bevyengine.org/news/bevy-0-9/#exclusive-system-rework )
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+ - [ Enum Reflection] ( https://bevyengine.org/news/bevy-0-9/#enum-reflection )
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+ - [ Time Shader Globals] ( https://bevyengine.org/news/bevy-0-9/#time-shader-globals )
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+ - [ Plugin Settings] ( https://bevyengine.org/news/bevy-0-9/#plugin-settings )
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+ - [ Bevy UI Z-Indices] ( https://bevyengine.org/news/bevy-0-9/#bevy-ui-z-indices )
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+
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+ _ Discussions:
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+ [ /r/rust] ( https://www.reddit.com/r/rust/comments/ytiv2a/bevy_09/ ) ,
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+ [ Hacker News] ( https://news.ycombinator.com/item?id=33577284 ) ,
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+ [ Twitter] ( https://twitter.com/cart_cart/status/1591543728233385984 ) _
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+
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+ [ bevy_engine ] : https://bevyengine.org/
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+ [ bevy_news ] : https://bevyengine.org/news/bevy-0-9/
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+ [ bevy_repo ] : https://github.com/bevyengine/bevy
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+
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## Learning Material Updates
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## Tooling Updates
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