UI!
: JSX-style template syntax with compile-time checksBeam
: Component SystemLaser
: Client Component working as WASM island (experimental)
With
simply organized API and codebase,
emitting efficient template rendering avoiding redundant memory allocations as smartly as possible,
and HTML completions and hovers in UI!
by VSCode extension ( search "uibeam" from extension marketplace )
[dependencies]
uibeam = "0.3.0"
use uibeam::UI;
fn main() {
let user_name = "foo";
let style = "
color: red; \
font-size: 20px; \
";
let ui: UI = UI! {
<p class="hello" style={style}>
"Welcome to the world of UIBeam!"
<br>
"こんにちは"
<a
class="user"
style="color: blue;"
data-user-id="123"
href="https://example-chatapp.com/users/123"
>
"@"{user_name}"!"
</a>
</p>
};
println!("{}", uibeam::shoot(ui));
}
raw string literal ( r#"..."#
) or unsafe block contents are rendered without HTML-escape :
use uibeam::UI;
fn main() {
println!("{}", uibeam::shoot(UI! {
<html>
<body>
/* ↓ wrong here: scripts are html-escaped... */
<script>
"console.log('1 << 3 =', 1 << 3);"
</script>
<script>
{include_str!("index.js")}
</script>
/* ↓ scripts are NOT html-escaped, rendered as they are */
<script>
r#"console.log('1 << 3 =', 1 << 3);"#
</script>
<script>
unsafe {include_str!("index.js")}
</script>
<script>
unsafe {"console.log('1 << 3 =', 1 << 3);"}
</script>
</body>
</html>
}));
}
{}
at node-position in UI!
can render, in addition to Display
-able values, any impl IntoIterator<Item = UI>
. This includes Option<UI>
or any other iterators yielding UI
s !
use uibeam::{UI, Beam};
struct Task {
id: u64,
title: String,
subtasks: Vec<String>,
completed: bool,
}
fn main() {
let t = Task {
id: 42,
title: "try uibeam".to_string(),
subtasks: vec![],
completed: false,
};
let ui = UI! {
<div id={format!("task-{}", t.id)}>
<h2>{t.title}</h2>
<h3>"subtasks"</h3>
<ul>
{t.subtasks.iter().map(|s| UI! {
<li>{s}</li>
})}
</ul>
{t.completed.then_some(UI! {
<i><strong>"completed"</strong></i>
})}
</div>
};
println!("{}", uibeam::shoot(ui));
}
use uibeam::{Beam, UI};
struct Layout {
title: String,
children: UI, // `children` field
}
impl Beam for Layout {
fn render(self) -> UI {
UI! {
<html>
<head>
<title>{self.title}</title>
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/tailwindcss@2.2.19/dist/tailwind.min.css">
</head>
<body class="bg-gray-100">
{self.children}
</body>
</html>
}
}
}
struct AdminPage {}
impl Beam for AdminPage {
fn render(self) -> UI {
UI! {
<main class="container mx-auto flex-grow py-8 px-4">
<section class="bg-white shadow-md rounded-lg p-6">
<h1 class="text-2xl font-bold text-gray-800 mb-6">
"Password"
</h1>
<form method="post" action="" class="w-full">
<div class="flex flex-col gap-4">
<div class="flex flex-col">
<label for="adminPassword" class="text-gray-700 text-sm font-bold mb-1">
"password"
</label>
<input
required
type="password"
id="adminPassword"
name="adminPassword"
class="py-2 px-3 border border-gray-400 rounded focus:outline-none focus:shadow-outline"
/>
</div>
</div>
<div class="mt-6">
<button
type="submit"
class="bg-purple-500 hover:bg-purple-700 text-white py-2 px-4 rounded focus:outline-none focus:shadow-outline"
>
"Send"
</button>
</div>
</form>
</section>
</main>
}
}
}
fn main() {
let ui = UI! {
<Layout title="admin page"> // title: ("admin page").into()
<AdminPage /> // children: (AdminPage {}).render()
</Layout>
};
println!("{}", uibeam::shoot(ui));
}
Laser
is experimental, Preact
-based client component system in WASM.
Laser
s work as WASM islands : initially rendered in server, sent with serialized props, and hydrated with deserialized props in client.
Signal
, computed
, effect
are available in Laser
s.
Currently Laser
system is:
- experimantal.
- working with/based on
Preact
. - NOT supported on WASM host like Cloudflare Workers.
working example: examples/counter
-
Activate
"laser"
feature and addserde
to dependencies:[dependencies] uibeam = { version = "0.3.0", features = ["laser"] } serde = { version = "1", features = ["derive"] }
-
Create an UIBeam-specific library crate (e.g.
lasers
) as a workspace member, and have allLaser
s in that crate.(of cource, no problem if including all
Beam
s not onlyLaser
s. then the name of this crate may becomponents
or something?)Make sure to specify
crate-type = ["cdylib", "rlib"]
:[lib] crate-type = ["cdylib", "rlib"]
-
Build your
Laser
s:use uibeam::{UI, Laser, Signal, callback}; use serde::{Serialize, Deserialize}; #[Laser] #[derive(Serialize, Deserialize)] struct Counter; impl Laser for Counter { fn render(self) -> UI { let count = Signal::new(0); // callback utility let increment = callback!( // dependent signals [count], // |args, ...| expression |_| count.set(*count + 1) ); /* expanded: let increment = { let count = count.clone(); move |_| count.set(*count + 1) }; */ let decrement = callback!([count], |_| { count.set(*count - 1) }); UI! { <p>"Count: "{*count}</p> <button onclick={increment}>"+"</button> <button onclick={decrement}>"-"</button> } } }
#[Laser(local)]
ebables to build local Lasers:- not require
Serialize
Deserialize
and can have unserializable items in its fields such asfn(web_sys::Event)
. - only available as a
UI
element of a non-localLaser
or other localLaser
.
otherwise: not hydrated. currently this is silent behavior. (maybe rejected by compile-time check in future version)
- not require
-
Compile to WASM by
wasm-pack build
with--target web --out-name lasers
:# example when naming the crate `components` cd components wasm-pack build --target web --out-name lasers # or wasm-pack build components --target web --out-name lasers
and set up to serve the output directly (default:
pkg
) at/.uibeam
:/* axum example */ use axum::Router; use tower_http::services::ServeDir; fn app() -> Router { Router::new() .nest_service( "/.uibeam", ServeDir::new("./lasers/pkg") ) // ... }
(as a result, generated
lasers/pkg/lasers.js
is served at/.uibeam/lasers.js
and automatically loaded together with WASM by a Laser in the first hydration.) -
Use your
Laser
s in anyUI!
rendering:use lasers::Counter; use uibeam::UI; async fn index() -> UI { UI! { <Counter /> } }
This
UI
is initially rendered as a static template, and later hydrated with the/.uibeam
directory.
Enables UI
to be returned as a HTML response.
Axum - by "axum" feature
use axum::{routing::get, Router};
use uibeam::UI;
async fn handler() -> UI {
UI! {
<h1>"Hello, Axum!"</h1>
}
}
#[tokio::main]
async fn main() {
let app = Router::new()
.route("/", get(handler));
let listener = tokio::net::TcpListener::bind("0.0.0.0:3000").await.unwrap();
axum::serve(listener, app).await.unwrap();
}
Actix Web - by "actix-web" feature
use actix_web::{HttpServer, App, get};
use uibeam::UI;
#[get("/")]
async fn handler() -> UI {
UI! {
<h1>"Hello, Actix Web!"</h1>
}
}
#[actix_web::main]
async fn main() -> std::io::Result<()> {
HttpServer::new(||
App::new()
.service(handler)
)
.bind(("127.0.0.1", 8080))?
.run()
.await
}
UIBeam is licensed under MIT LICENSE.