v0.4.0 prerelease
Pre-release
Pre-release
A test release of m8gd (prebuilt binaries only for Windows and Linux). For now, if you are on MacOS please build the app from source.
General Controls
- ESC: opens main menu
M8 Controls
- up/down/left/right: arrow keys
- shift: shift key
- play: spacebar
- option: Z
- edit: X
Controls on 3D scenes (not simple_scene)
- mouse move: pans camera
- mouse left-click: zooms camera
- mouse right-click: while held, sets camera to reposition mode:
- WASD: move camera
- mouse: look
Letting go of right-click sets the camera position/angle to that point.
Changes
- (libm8gd) add support for M8 firmware 4.0 draw calls
- add key overlay (in 2 styles)
- add key highlight color and opacity customization
- add camera repositioning (hold right-click to use)
- change desk_scene and rename to surface_scene
- surface_scene: add option to change surface color
- surface_scene: add option to hide plant model
- misc optimizations and improvements
NOTE for macOS build
The macOS build does not have an official Apple Developer code signature and will likely not start as-is. Please read this guide from the Godot docs on how to allow m8gd to run. Please let me know if there is any other trouble with starting the app.