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v0.4.0 prerelease

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@bakana808 bakana808 released this 07 Jul 12:14
· 127 commits to main since this release

A test release of m8gd (prebuilt binaries only for Windows and Linux). For now, if you are on MacOS please build the app from source.

General Controls

  • ESC: opens main menu

M8 Controls

  • up/down/left/right: arrow keys
  • shift: shift key
  • play: spacebar
  • option: Z
  • edit: X

Controls on 3D scenes (not simple_scene)

  • mouse move: pans camera
  • mouse left-click: zooms camera
  • mouse right-click: while held, sets camera to reposition mode:
    • WASD: move camera
    • mouse: look

Letting go of right-click sets the camera position/angle to that point.

Changes

  • (libm8gd) add support for M8 firmware 4.0 draw calls
  • add key overlay (in 2 styles)
  • add key highlight color and opacity customization
  • add camera repositioning (hold right-click to use)
  • change desk_scene and rename to surface_scene
  • surface_scene: add option to change surface color
  • surface_scene: add option to hide plant model
  • misc optimizations and improvements

NOTE for macOS build

The macOS build does not have an official Apple Developer code signature and will likely not start as-is. Please read this guide from the Godot docs on how to allow m8gd to run. Please let me know if there is any other trouble with starting the app.