Update viewport flags from window flags every frame #7392
+10
−10
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This fixes
WindowFlags_NoInputs
(for mouse passthrough) only being taken in consideration when the viewport is intially created.I'm not 100% sure this is free of side-effects (why wasn't
AddUpdateViewport
done every frame before?). Another possibility could be to updateViewportFlags_NoInputs
inWindowSyncOwnedViewport
.