Closed
Description
Version/Branch of Dear ImGui:
Version 1.91.3, Branch: master
Back-ends:
imgui_impl_win32.cpp + imgui_impl_dx11.cpp
Compiler, OS:
Visual Studio 2022 17.11.5, Windows 11
Full config/build information:
Dear ImGui 1.91.3 (19130)
--------------------------------
sizeof(size_t): 8, sizeof(ImDrawIdx): 2, sizeof(ImDrawVert): 20
define: __cplusplus=199711
define: IMGUI_DISABLE_OBSOLETE_FUNCTIONS
define: IMGUI_DISABLE_OBSOLETE_KEYIO
define: _WIN32
define: _WIN64
define: _MSC_VER=1941
define: _MSVC_LANG=202002
--------------------------------
io.BackendPlatformName: imgui_impl_win32
io.BackendRendererName: imgui_impl_dx11
io.ConfigFlags: 0x00000003
NavEnableKeyboard
NavEnableGamepad
io.ConfigInputTextCursorBlink
io.ConfigWindowsResizeFromEdges
io.ConfigMemoryCompactTimer = 60.0
io.BackendFlags: 0x0000000E
HasMouseCursors
HasSetMousePos
RendererHasVtxOffset
--------------------------------
io.Fonts: 1 fonts, Flags: 0x00000000, TexSize: 512,256
io.DisplaySize: 1258.00,744.00
io.DisplayFramebufferScale: 1.00,1.00
--------------------------------
style.WindowPadding: 12.00,12.00
style.WindowBorderSize: 1.00
style.FramePadding: 6.00,4.00
style.FrameRounding: 0.00
style.FrameBorderSize: 0.00
style.ItemSpacing: 12.00,6.00
style.ItemInnerSpacing: 6.00,6.00
Details:
My Issue/Question:
- Compile and run example_win32_directx11
- Open "Dear ImGui Demo" > "Tools" > "Metrics/Debugger"
- Click "InputText" 💥
Screenshots/Video:
Minimal, Complete and Verifiable Example code:
ImGui::ShowDemoWindow();
Activity