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In case there are Many ImageButtons inside loop, only the first one can be executed when clicked. Is this bug? If I change it to a normal Button , it works fine.
In case there are Many ImageButtons inside loop, only the first one can be executed when clicked. Is this bug? If I change it to a normal Button , it works fine.
First button works, prints 0. Other button does not work.
Maybe this is due to same texturID?
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