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* Create a `types.hpp` for type aliases like `TensorIndex` and `tensor_map_t` This is a scaled back version of PR #720 without a `forward.hpp`. The forward header didn't improve build performance, and complicated IWYU checks. The real motivation behind this was having a convenient place for `tensor_map_t`. fixes #715 Authors: - David Gardner (https://github.com/dagardner-nv) Approvers: - Michael Demoret (https://github.com/mdemoret-nv) URL: #737
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/** | ||
* SPDX-FileCopyrightText: Copyright (c) 2022-2023, NVIDIA CORPORATION & AFFILIATES. All rights reserved. | ||
* SPDX-License-Identifier: Apache-2.0 | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#pragma once | ||
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#include <map> | ||
#include <string> | ||
#include <vector> | ||
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namespace morpheus { | ||
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struct TensorObject; | ||
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/** | ||
* @addtogroup objects | ||
* @{ | ||
* @file | ||
*/ | ||
// NOLINTBEGIN(readability-identifier-naming) | ||
using TensorIndex = long long; | ||
using RankType = int; | ||
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using ShapeType = std::vector<TensorIndex>; | ||
using TensorMap = std::map<std::string, TensorObject>; | ||
// NOLINTEND(readability-identifier-naming) | ||
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/** @} */ // end of group | ||
} // namespace morpheus |
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