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Description
So the desired behavior is that socket could get "disconnect" message from the server when the server app gets closed. It works with javascript apps but doesn't work with swift, can't get why. It changes status to "connection error" only after the ping timeout but not when the server disconnects.
All other listeners and connection itself work fine
var manager: SocketManager?
var socket: SocketIOClient?
var socketData = SocketIOData()
func initializeSocketIO(ip:String, port: String, name: String) {
socketData.stationName = name
manager = SocketManager(socketURL: URL(string: "http://\(ip):\(port)")!, config: [.log(false)])
socket = manager?.socket(forNamespace: "/")
}
func establishConnection(completionHandler: @escaping () -> Void) {
socket?.connect(withPayload: socketData.items, timeoutAfter: 2) {
completionHandler()
print("Could not connect")
}
}
func statusListener() {
//tried this, didn't work
socket?.on("disconnect", callback: { (data, ack) in
print("disconnect", data)
})
//this didn't work either
socket?.on(clientEvent: .disconnect) {data, ack in
debugPrint("socket disconnected")
}
socket?.on(clientEvent: .error) {data, ack in
debugPrint("socket error")
}
socket?.on(clientEvent: .reconnect) {data, ack in
debugPrint("socket reconnecting")
}
socket?.on(clientEvent: .statusChange) {data, ack in
debugPrint("STATUS CHAGE")
}
}
What am I doing wrong?
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