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Thumbnail images are one of the most satisfying and fun things in DoomLauncher. But they are missing from too many WADs and could be heaps cooler. Here's some ideas.
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- Heretic, Hexen and Doom 64 IWADs/PWADs need special custom attention
If there's no title image but there's a screenshot, use the screenshotIt already does this! I didn't notice because it isn't finding my GZDoom screenshots, but it works with DSDA DoomIf we can improve the PWad -> IWad matching (almost every WAD is supposed to be exclusively used with 1 IWad), we could use the IWad thumbnail (or some derivative) instead. This will mean there's no wall of grey, which looks bad, but a colourful wall of relevant informationI installed DoomLauncher on a new computer and now it does this already! Maybe I was stuck on an old version before?- WADs with TITLEMAP look amazing in-game, but we have no image. Is it crazy to imagine that we could write some minimum of shitty code to sew the TITLEMAP lump vectors/textures into a rendered image without going down an infinite rabbit hole? (I doubt any source ports have a headless mode we could use)
- If we have that magic solution and still no TITLE IMAGE or TITLEMAP, we could render an image of the start of MAP01 or E1M1
Cooler images
- Hover effects! Animate the image on hover to get a bit bigger, and animate flicking through the screenshots with fade transition
- Steam has this cool glossy effect like the games are expensive trading cards, something like that
- When the thumbnails are the wrong proportions, instead of ugly black letterboxing/pillar boxing, fill up the whole space with a blurred stretched version of the image and put the real one on top
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