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Nick's Ray Tracing Playground

A ray tracing project created with the help of the Ray Tracing in One Weekend book series by Peter Shirley, Trevor D. Black, and Steve Hollasch. You can find the blog post I made about this project here.

Overview

This project includes the doctest C++ testing framework, which is released under the MIT License. Building this project requires a compiler that supports C++23.

Try it Yourself

  1. Clone the repository with git clone https://github.com/nsdigirolamo/ray-tracing-playground.git
  2. Navigate into the new directory with cd ray-tracing-playground
  3. Compile with make
  4. Run with ./ray-tracer

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A ray tracer created in C++ for fun!

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