Cross platform FFI bindings for FFmpeg inner libraries. This is a crate that:
- Links FFmpeg libraries for you.
- Generates Rust binding for FFmpeg libraries.
To use this crate, you need to set several environment variables.
Build ffmpeg statically and set FFMPEG_PKG_CONFIG_PATH to the path of the generated FFmpeg pkg-config files. And you don't need to set other environment variables for static linking.
(Hint: setting FFMPEG_PKG_CONFIG_PATH to some placeholder value will leave a rusty_ffmpeg probing system library.)
rusty_ffmpeg can link FFmpeg using vcpkg. Install vcpkg, check documentation of the vcpkg crate for the environment variables to set, then it works.
You need to set several environment variables for both linking and binding generating procedures.
-
Dynamic linking with pre-built dylib: Set
FFMPEG_DLL_PATHto the path ofdllorso. (Windows: Put corresponding.libfile next to the.dllfile.) -
Static linking with pre-built staticlib: Set
FFMPEG_LIBS_DIRto the path of the FFmpeg pre-built libs directory.
-
Compile-time binding generation(requires the
Clangdylib): SetFFMPEG_INCLUDE_DIRto the path to the header files for binding generation. -
Use your pre-built binding: Set
FFMPEG_BINDING_PATHto the pre-built binding file. The pre-built binding is usually copied from theOUT_DIRof the compile-time binding generation, by using it you don't need to regenerate the same binding file again and again.
You can enable system-wide FFmpeg linking by enabling feature link_system_ffmpeg.
- Do nothing when you are using FFmpeg
4.* - Enable
ffmpeg5feature when you are using FFmpeg5.* - Enable
ffmpeg6feature when you are using FFmpeg6.* - Enable
ffmpeg7feature when you are using FFmpeg7.*
FFI is not that easy, especially when you are dealing with a big old C project. Don't feel depressed when there are some problems. The CI check already has some typical ffmpeg compilation and use cases for you to check. File an issue if you still have any problem.