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Bug: UI doesn't correctly show onEnd-type infinite piece continuing after having being interrupted by a timed piece on the same source layer #1065

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@jesperstarkar

Description

Scenario
On a source layer "Graphic", play a piece "A" of type onSegmentEnd. Some seconds into the first part of the segment, adib a piece "B" with duration X seconds.

What happens

  • Playout/timeline: Plays A until the beginning of B, then plays B until the end of B, then goes back to A again.
  • Timeline View: Shows A correctly spanning the entire segment from the start. As B gets inserted, A gets capped, and only the length of B shows with "nothing" trailing B for the remainder of the current part. In the following parts of the Segment, A is still present.

What should happen
The Timeline View should aim to be WYSIWYG and show what the output (correctly) does. Meaning, when B gets inserted, you should see A continue trailing it for the remainder of the current part. Perhaps even with a new/repeated label for A.

Notes
Have not tried how this behaves or looks with a timed non-adlib piece doing B's job here.

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