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@Joeygi Joeygi commented Nov 8, 2025

  • Added descriptions for Psycho, Warlock, Necromancer, Artificer, and Samurai

  • Added new tooltips related to new features, removed/rewrote redundant or removed features in the gamemode

  • Updated Carcass' class description to more accurately describe what it does

  • Removed the USAS-12's default movement speed penalty

  • Nerfed the AA-12's damage (45 to 40) and penetration (10 to 6) to compensate for its increased ROF

  • Buffed the KSG's damage and penetration, now does 46 damage per pellet, with a pen value of 14

  • Buffed Striker penetration to 12

  • Buffed the Cremator Trenchgun to put it more in line with the Flamechester (Damage increased to 42 from 30, Penetration increased to 10 from 1.)

Joeygi added 15 commits November 7, 2025 16:38
New tooltips, edited ones from features removed from the base gamemode
Updated carcass class description to better match what it does
Added detail that shows it being melee only
USAS-12 default movement penalty removed (original: 0.85)
Wanted to nerf the ROF to pre-optimization stats but the line for it doesn't even exist so whatever
Reduced shot damage to 40. Let me know if this is too much.
- Increased shot damage to 46
- Increased penetration to 8
Increased damage to 42 from 30

Increased penetration to 10 from 1
@Joeygi Joeygi marked this pull request as draft November 8, 2025 17:01
Changed to 6 cause I felt 3 is too much of a nerf
@Joeygi Joeygi marked this pull request as ready for review November 8, 2025 17:08
found typo
Changed death message to clarify revival
Updated debuff descriptions
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