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[BUG]: DealDamage is not used at it's best possibility #340

@louis1706

Description

@louis1706

Before You Report

  • I have searched for existing reports of this bug, and this bug report is unique.

Version

14.2.5-deploy-366a5e86

Description

Image Above the image show than DealDamage returning false do not cancel the count of a new victime

https://cdn.discordapp.com/attachments/1274617943258566726/1464698619910160465/image.png?ex=69766a63&is=697518e3&hm=ab8dbea451a68d29a99f98d51437a97a65b4d3c2b7b411e6cc9664fde3d86bce&

in this one it's do not prevent the FallDamage noise

Image

In this one it's do prevent hitmarker and effect pulse

Image Same than above Image

If damage it's cancel it's would make sense to stop the Strangled and so return the value as it's should ?

Image

Hitmarker again

Image

this flag if false should prevent the call to the event

To Reproduce

Decompiled assemblyCSharp

Expected Behavior

Say above

Additional Information

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