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bugSomething isn't workingSomething isn't workingimportedImported to internal gitImported to internal git
Description
Before You Report
- I have searched for existing reports of this bug, and this bug report is unique.
Version
14.2.5-deploy-366a5e86
Description
Above the image show than DealDamage returning false do not cancel the count of a new victime
in this one it's do not prevent the FallDamage noise
In this one it's do prevent hitmarker and effect pulse
Same than above
If damage it's cancel it's would make sense to stop the Strangled and so return the value as it's should ?
Hitmarker again
this flag if false should prevent the call to the event
To Reproduce
Decompiled assemblyCSharp
Expected Behavior
Say above
Additional Information
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bugSomething isn't workingSomething isn't workingimportedImported to internal gitImported to internal git