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src: move and update comment about 'node.js' compilation. #7277
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src: move and update comment about 'node.js' compilation.
danbev b35dcce
Clarifying the comment after suggestions from reviewers.
danbev 481c628
src: renaming 'node.js' to 'bootstrap_node.js'
danbev bff57c3
Fixing indentation of "bootstrap_node.js" argument.
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Original file line number | Diff line number | Diff line change |
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@@ -3247,9 +3247,6 @@ void LoadEnvironment(Environment* env) { | |
env->isolate()->SetFatalErrorHandler(node::OnFatalError); | ||
env->isolate()->AddMessageListener(OnMessage); | ||
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// Compile, execute the src/node.js file. (Which was included as static C | ||
// string in node_natives.h. 'native_node' is the string containing that | ||
// source code.) | ||
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// The node.js file returns a function 'f' | ||
atexit(AtExit); | ||
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@@ -3261,7 +3258,11 @@ void LoadEnvironment(Environment* env) { | |
// are not safe to ignore. | ||
try_catch.SetVerbose(false); | ||
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Local<String> script_name = FIXED_ONE_BYTE_STRING(env->isolate(), "node.js"); | ||
// Execute the lib/internal/bootstrap_node.js file which was included as a | ||
// static in node_natives.h by node_js2c. 'internal_bootstrap_node_native' | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. static -> static C string |
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// is the string containing that source code. | ||
Local<String> script_name = FIXED_ONE_BYTE_STRING(env->isolate(), | ||
"bootstrap_node.js"); | ||
Local<Value> f_value = ExecuteString(env, MainSource(env), script_name); | ||
if (try_catch.HasCaught()) { | ||
ReportException(env, try_catch); | ||
|
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static -> static C string