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src: fix race condition in debug signal on exit #3528
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,18 @@ | ||
| #ifndef SRC_ATOMIC_POLYFILL_H_ | ||
| #define SRC_ATOMIC_POLYFILL_H_ | ||
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| #include "util.h" | ||
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| namespace nonstd { | ||
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| template <typename T> | ||
| struct atomic { | ||
| atomic() = default; | ||
| T exchange(T value) { return __sync_lock_test_and_set(&value_, value); } | ||
| T value_ = T(); | ||
| DISALLOW_COPY_AND_ASSIGN(atomic); | ||
| }; | ||
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| } // namespace nonstd | ||
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| #endif // SRC_ATOMIC_POLYFILL_H_ | ||
| Original file line number | Diff line number | Diff line change |
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@@ -86,6 +86,14 @@ typedef int mode_t; | |
| extern char **environ; | ||
| #endif | ||
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| #ifdef __APPLE__ | ||
| #include "atomic-polyfill.h" // NOLINT(build/include_order) | ||
| namespace node { template <typename T> using atomic = nonstd::atomic<T>; } | ||
| #else | ||
| #include <atomic> | ||
| namespace node { template <typename T> using atomic = std::atomic<T>; } | ||
| #endif | ||
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| namespace node { | ||
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| using v8::Array; | ||
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@@ -153,7 +161,7 @@ static double prog_start_time; | |
| static bool debugger_running; | ||
| static uv_async_t dispatch_debug_messages_async; | ||
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| static Isolate* node_isolate = nullptr; | ||
| static node::atomic<Isolate*> node_isolate; | ||
| static v8::Platform* default_platform; | ||
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@@ -3410,28 +3418,46 @@ static void EnableDebug(Environment* env) { | |
| } | ||
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| // Called from an arbitrary thread. | ||
| static void TryStartDebugger() { | ||
| // Call only async signal-safe functions here! Don't retry the exchange, | ||
| // it will deadlock when the thread is interrupted inside a critical section. | ||
| if (auto isolate = node_isolate.exchange(nullptr)) { | ||
|
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Hmmm, our linter doesn't complain about this? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Why would it? It's a common C++ idiom. |
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| v8::Debug::DebugBreak(isolate); | ||
| uv_async_send(&dispatch_debug_messages_async); | ||
| CHECK_EQ(nullptr, node_isolate.exchange(isolate)); | ||
| } | ||
| } | ||
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| // Called from the main thread. | ||
| static void DispatchDebugMessagesAsyncCallback(uv_async_t* handle) { | ||
| // Synchronize with signal handler, see TryStartDebugger. | ||
| Isolate* isolate; | ||
| do { | ||
| isolate = node_isolate.exchange(nullptr); | ||
| } while (isolate == nullptr); | ||
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| if (debugger_running == false) { | ||
| fprintf(stderr, "Starting debugger agent.\n"); | ||
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| HandleScope scope(node_isolate); | ||
| Environment* env = Environment::GetCurrent(node_isolate); | ||
| HandleScope scope(isolate); | ||
| Environment* env = Environment::GetCurrent(isolate); | ||
| Context::Scope context_scope(env->context()); | ||
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| StartDebug(env, false); | ||
| EnableDebug(env); | ||
| } | ||
| Isolate::Scope isolate_scope(node_isolate); | ||
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| Isolate::Scope isolate_scope(isolate); | ||
| v8::Debug::ProcessDebugMessages(); | ||
| CHECK_EQ(nullptr, node_isolate.exchange(isolate)); | ||
| } | ||
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| #ifdef __POSIX__ | ||
| static void EnableDebugSignalHandler(int signo) { | ||
| // Call only async signal-safe functions here! | ||
| v8::Debug::DebugBreak(*static_cast<Isolate* volatile*>(&node_isolate)); | ||
| uv_async_send(&dispatch_debug_messages_async); | ||
| TryStartDebugger(); | ||
| } | ||
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@@ -3485,8 +3511,7 @@ static int RegisterDebugSignalHandler() { | |
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| #ifdef _WIN32 | ||
| DWORD WINAPI EnableDebugThreadProc(void* arg) { | ||
| v8::Debug::DebugBreak(*static_cast<Isolate* volatile*>(&node_isolate)); | ||
| uv_async_send(&dispatch_debug_messages_async); | ||
| TryStartDebugger(); | ||
| return 0; | ||
| } | ||
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@@ -4006,7 +4031,8 @@ static void StartNodeInstance(void* arg) { | |
| // Fetch a reference to the main isolate, so we have a reference to it | ||
| // even when we need it to access it from another (debugger) thread. | ||
| if (instance_data->is_main()) | ||
| node_isolate = isolate; | ||
| CHECK_EQ(nullptr, node_isolate.exchange(isolate)); | ||
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| { | ||
| Locker locker(isolate); | ||
| Isolate::Scope isolate_scope(isolate); | ||
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@@ -4016,7 +4042,7 @@ static void StartNodeInstance(void* arg) { | |
| array_buffer_allocator->set_env(env); | ||
| Context::Scope context_scope(context); | ||
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| node_isolate->SetAbortOnUncaughtExceptionCallback( | ||
| isolate->SetAbortOnUncaughtExceptionCallback( | ||
| ShouldAbortOnUncaughtException); | ||
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| // Start debug agent when argv has --debug | ||
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@@ -4070,12 +4096,15 @@ static void StartNodeInstance(void* arg) { | |
| env = nullptr; | ||
| } | ||
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| if (instance_data->is_main()) { | ||
| // Synchronize with signal handler, see TryStartDebugger. | ||
| while (isolate != node_isolate.exchange(nullptr)); // NOLINT | ||
| } | ||
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| CHECK_NE(isolate, nullptr); | ||
| isolate->Dispose(); | ||
| isolate = nullptr; | ||
| delete array_buffer_allocator; | ||
| if (instance_data->is_main()) | ||
| node_isolate = nullptr; | ||
| } | ||
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| int Start(int argc, char** argv) { | ||
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Nice polyfill you have here.