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libuvIssues and PRs related to the libuv dependency or the uv binding.Issues and PRs related to the libuv dependency or the uv binding.windowsIssues and PRs related to the Windows platform.Issues and PRs related to the Windows platform.
Description
Version
20.18.0
Platform
Microsoft Windows NT 10.0.26100.0 x64
Subsystem
No response
What steps will reproduce the bug?
Currently, Windows (at least .NET) supports connect to UnixDomainSocket, or listen to UnixDomainSocket in ASP.NET Core. But node's net module seems not support connect to a Windows local file.
public class UnixDomainSocketsConnectionFactory(EndPoint endPoint) {
public async ValueTask<Stream> ConnectAsync(SocketsHttpConnectionContext _,
CancellationToken cancellationToken = default) {
var socket = new Socket(AddressFamily.Unix, SocketType.Stream, ProtocolType.Unspecified);
try {
await socket.ConnectAsync(endPoint, cancellationToken).ConfigureAwait(false);
return new NetworkStream(socket, true);
} catch {
socket.Dispose();
throw;
}
}
public static GrpcChannel CreateChannel(string socketPath) {
var udsEndPoint = new UnixDomainSocketEndPoint(socketPath);
var connectionFactory = new UnixDomainSocketsConnectionFactory(udsEndPoint);
var socketsHttpHandler = new SocketsHttpHandler {
ConnectCallback = connectionFactory.ConnectAsync
};
return GrpcChannel.ForAddress("http://localhost", new GrpcChannelOptions {
HttpHandler = socketsHttpHandler
});
}
} protected void Initialize(string token) {
var builder = WebApplication.CreateBuilder();
builder.WebHost.ConfigureKestrel(serverOptions => {
if (!Directory.Exists(MetaBoxStatic.UnixSocketPath)) {
Directory.CreateDirectory(MetaBoxStatic.UnixSocketPath);
}
var socketPath = Path.Combine(MetaBoxStatic.UnixSocketPath, $"MetaBox-{token}.tmp");
serverOptions.ListenUnixSocket(socketPath);
serverOptions.ConfigureEndpointDefaults(listenOptions => { listenOptions.Protocols = HttpProtocols.Http2; });
});
ConfigureBuilder(builder);
builder.Services.PostConfigureAll<HostOptions>(opts => opts.ShutdownTimeout = TimeSpan.FromSeconds(1));
WebApp = builder.Build();
ConfigureApp(WebApp);
}How often does it reproduce? Is there a required condition?
Always
What is the expected behavior? Why is that the expected behavior?
The net connects to the "Windows" UnixDomainSocket as it could.
What do you see instead?
EACCESS / ENOENT
Additional information
No response
amoiseev
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libuvIssues and PRs related to the libuv dependency or the uv binding.Issues and PRs related to the libuv dependency or the uv binding.windowsIssues and PRs related to the Windows platform.Issues and PRs related to the Windows platform.