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Program does not work until restart after stopped with ctrl + c #44363

Closed as not planned
@JanCantCode

Description

@JanCantCode

Version

v18.2.0

Platform

Linux pi 5.4.79-v7l+ #1373 SMP Mon Nov 23 13:27:40 GMT 2020 armv7l GNU/Linux (i have tried it on WINDOWS but encountered the same problem)

Subsystem

No response

What steps will reproduce the bug?

install the package
"kahoot.js-latest"

(this is the code i use, might work with different code aswell)

try {
    const Kahoot = require("kahoot.js-latest")
    const client = new Kahoot()



    client.join(773560, "einRandomBot")
    } catch (e) {
        print("crash")
    }

How often does it reproduce? Is there a required condition?

Everytime the programm is run after beeing stopped once

What is the expected behavior?

The programm should run succesfully

What do you see instead?

node:internal/process/promises:288
            triggerUncaughtException(err, true /* fromPromise */);
            ^

[UnhandledPromiseRejection: This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). The promise rejected with the reason "#<Object>".] {
  code: 'ERR_UNHANDLED_REJECTION'
}

Additional information

i can run the programm once successfully, but as soon as i stop the programm with ctrl and c, and try to start it again, i get the error

node:internal/process/promises:288
            triggerUncaughtException(err, true /* fromPromise */);
            ^

[UnhandledPromiseRejection: This error originated either by throwing inside of an async function without a catch block, or by rejecting a promise which was not handled with .catch(). The promise rejected with the reason "#<Object>".] {
  code: 'ERR_UNHANDLED_REJECTION'
}

when i restart my machine, it suddenly starts working again for once.

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