Closed
Description
In node.cc immediately after LoadEnvironment() in Start()it jumps to:
more = uv_run(env->event_loop(), UV_RUN_ONCE);
I understand why it's UV_RUN_ONCE on each iteration of the loop, not why it starts that way. I imagine there are some default events that happen no matter what the first time through, could someone enlighten me as to what those are (that stop node from just blocking forever)?