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c++Issues and PRs that require attention from people who are familiar with C++.Issues and PRs that require attention from people who are familiar with C++.libuvIssues and PRs related to the libuv dependency or the uv binding.Issues and PRs related to the libuv dependency or the uv binding.questionIssues that look for answers.Issues that look for answers.
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In node.cc immediately after LoadEnvironment() in Start()it jumps to:
more = uv_run(env->event_loop(), UV_RUN_ONCE);
I understand why it's UV_RUN_ONCE on each iteration of the loop, not why it starts that way. I imagine there are some default events that happen no matter what the first time through, could someone enlighten me as to what those are (that stop node from just blocking forever)?
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c++Issues and PRs that require attention from people who are familiar with C++.Issues and PRs that require attention from people who are familiar with C++.libuvIssues and PRs related to the libuv dependency or the uv binding.Issues and PRs related to the libuv dependency or the uv binding.questionIssues that look for answers.Issues that look for answers.