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test: http2 client destroy tests in one file
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Refs: #14985
Backport-PR-URL: #16070
PR-URL: #15749
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Matteo Collina <matteo.collina@gmail.com>
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trivikr authored and MylesBorins committed Oct 11, 2017
1 parent 21a8a82 commit f39c792
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Showing 5 changed files with 129 additions and 126 deletions.
6 changes: 1 addition & 5 deletions lib/internal/http2/core.js
Original file line number Diff line number Diff line change
Expand Up @@ -670,8 +670,6 @@ function submitShutdown(options) {

function finishSessionDestroy(self, socket) {
const state = self[kState];
if (state.destroyed)
return;

if (!socket.destroyed)
socket.destroy();
Expand Down Expand Up @@ -954,6 +952,7 @@ class Http2Session extends EventEmitter {
return;
debug(`[${sessionName(this[kType])}] destroying nghttp2session`);
state.destroying = true;
state.destroyed = false;

// Unenroll the timer
this.setTimeout(0, sessionOnTimeout);
Expand All @@ -968,9 +967,6 @@ class Http2Session extends EventEmitter {
delete this[kSocket];
delete this[kServer];

state.destroyed = false;
state.destroying = true;

if (this[kHandle] !== undefined)
this[kHandle].destroying();

Expand Down
30 changes: 0 additions & 30 deletions test/parallel/test-http2-client-destroy-before-connect.js

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30 changes: 0 additions & 30 deletions test/parallel/test-http2-client-destroy-before-request.js

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25 changes: 0 additions & 25 deletions test/parallel/test-http2-client-destroy-goaway.js

This file was deleted.

164 changes: 128 additions & 36 deletions test/parallel/test-http2-client-destroy.js
Original file line number Diff line number Diff line change
Expand Up @@ -7,50 +7,142 @@ if (!common.hasCrypto)
const assert = require('assert');
const h2 = require('http2');

const server = h2.createServer();
server.listen(0);
{
const server = h2.createServer();
server.listen(
0,
common.mustCall(() => {
const destroyCallbacks = [
(client) => client.destroy(),
(client) => client.socket.destroy()
];

server.on('listening', common.mustCall(function() {
const port = this.address().port;
let remaining = destroyCallbacks.length;

const destroyCallbacks = [
(client) => client.destroy(),
(client) => client.socket.destroy()
];
destroyCallbacks.forEach((destroyCallback) => {
const client = h2.connect(`http://localhost:${server.address().port}`);
client.on(
'connect',
common.mustCall(() => {
const socket = client.socket;

let remaining = destroyCallbacks.length;
assert(client.socket, 'client session has associated socket');
assert(
!client.destroyed,
'client has not been destroyed before destroy is called'
);
assert(
!socket.destroyed,
'socket has not been destroyed before destroy is called'
);

destroyCallbacks.forEach((destroyCallback) => {
const client = h2.connect(`http://localhost:${port}`);
client.on('connect', common.mustCall(() => {
const socket = client.socket;
// Ensure that 'close' event is emitted
client.on('close', common.mustCall());

assert(client.socket, 'client session has associated socket');
assert(!client.destroyed,
'client has not been destroyed before destroy is called');
assert(!socket.destroyed,
'socket has not been destroyed before destroy is called');
destroyCallback(client);

// Ensure that 'close' event is emitted
client.on('close', common.mustCall());
assert(
!client.socket,
'client.socket undefined after destroy is called'
);

destroyCallback(client);
// Must must be closed
client.on(
'close',
common.mustCall(() => {
assert(client.destroyed);
})
);

assert(!client.socket, 'client.socket undefined after destroy is called');
// socket will close on process.nextTick
socket.on(
'close',
common.mustCall(() => {
assert(socket.destroyed);
})
);

// Must must be closed
client.on('close', common.mustCall(() => {
assert(client.destroyed);
}));
if (--remaining === 0) {
server.close();
}
})
);
});
})
);
}

// socket will close on process.nextTick
socket.on('close', common.mustCall(() => {
assert(socket.destroyed);
}));
// test destroy before connect
{
const server = h2.createServer();
server.listen(
0,
common.mustCall(() => {
const client = h2.connect(`http://localhost:${server.address().port}`);

if (--remaining === 0) {
server.close();
}
}));
});
}));
const req = client.request({ ':path': '/' });
client.destroy();

req.on('response', common.mustNotCall());
req.resume();
req.on(
'end',
common.mustCall(() => {
server.close();
})
);
req.end();
})
);
}

// test destroy before request
{
const server = h2.createServer();
server.listen(
0,
common.mustCall(() => {
const client = h2.connect(`http://localhost:${server.address().port}`);
client.destroy();

assert.throws(
() => client.request({ ':path': '/' }),
common.expectsError({
code: 'ERR_HTTP2_INVALID_SESSION',
message: 'The session has been destroyed'
})
);

server.close();
})
);
}

// test destroy before goaway
{
const server = h2.createServer();
server.on(
'stream',
common.mustCall((stream) => {
stream.on('error', common.mustCall());
stream.session.shutdown();
})
);
server.listen(
0,
common.mustCall(() => {
const client = h2.connect(`http://localhost:${server.address().port}`);

client.on(
'goaway',
common.mustCall(() => {
// We ought to be able to destroy the client in here without an error
server.close();
client.destroy();
})
);

client.request();
})
);
}

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