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Nick Donnelly edited this page May 18, 2024
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Garnet is a simple 2D game engine for Java offering the following low level
- Game Loop
- 2D Sprite and primitive drawing
- Input handling
- Font drawing
- Tile map support
There are two closely related projects that are useful in using Garnet.
An optional library offering a host of game-related functionality, such as:
- Collision
- Scene Management
- Color primitive
- State machine
- Entity component system
- Entity context system
- Game state management
- Utilities
Lots of examples for both Garnet and Garnet Toolkit