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Review Assignment Due Date The individual and team project for this class are designed to mirror the experiences of a software engineer joining a new development team: you will be “onboarded” to our codebase, make several individual contributions, and then form a team to propose, develop and implement new features. The codebase that we’ll be developing on is a Fake Stack Overflow project (let’s call it HuskyFlow). You will get an opportunity to work with the starter code which provides basic skeleton for the app and then additional features will be proposed and implemented by you! All implementation will take place in the TypeScript programming language, using React for the user interface.

Getting Started

Visit our deployed project here: https://cs4530-s25-607.onrender.com/

To run this project locally: Run npm install in the root directory to install all dependencies for the client, server, and shared folders.

{ : .note } Refer to IP1 and IP2 for further instructions related to setting up MongoDB, setting environment variables, and running the client and server.

Codebase Folder Structure

  • client: Contains the frontend application code, responsible for the user interface and interacting with the backend. This directory includes all React components and related assets.
  • server: Contains the backend application code, handling the logic, APIs, and database interactions. It serves requests from the client and processes data accordingly.
  • shared: Contains all shared type definitions that are used by both the client and server. This helps maintain consistency and reduces duplication of code between the two folders. The type definitions are imported and shared within each folder's types/types.ts file.

Database Architecture

The schemas for the database are documented in the directory server/models/schema. A class diagram for the schema definition is shown below:

Class Diagram

API Routes

/answer

Endpoint Method Description
/addAnswer POST Add a new answer

/comment

Endpoint Method Description
/addComment POST Add a new comment

/messaging

Endpoint Method Description
/addMessage POST Add a new message
/getMessages GET Retrieve all messages

/question

Endpoint Method Description
/getQuestion GET Fetch questions by filter
/getQuestionById/ GET Fetch a specific question by ID
/addQuestion POST Add a new question
/upvoteQuestion POST Upvote a question
/downvoteQuestion POST Downvote a question
/getCommunityQuestions/ GET Fetchs questions from a community

/tag

Endpoint Method Description
/getTagsWithQuestionNumber GET Fetch tags along with the number of questions
/getTagByName/ GET Fetch a specific tag by name

/user

Endpoint Method Description
/signup POST Create a new user account
/login POST Log in as a user
/resetPassword PATCH Reset user password
/getUser/ GET Fetch user details by username
/getUsers GET Fetch all users
/deleteUser/ DELETE Delete a user by username
/updateBiography PATCH Update user biography

/chat

Endpoint Method Description
/createChat POST Create a new chat.
/:chatId/addMessage POST Add a new message to an existing chat.
/:chatId GET Retrieve a chat by its ID, optionally populating participants and messages.
/:chatId/addParticipant POST Add a new participant to an existing chat.
/getChatsByUser/:username GET Retrieve all chats for a specific user based on their username.

/games

Endpoint Method Description
/create POST Create a new game
/join POST Join an existing game
/leave POST Leave a game
/games GET Retrieve all games

/contributions

Endpoint Method Description
/getContributions GET Fetch a user's contributions

/community

Endpoint Method Description
/addCommunity POST Create a new community
/getCommunity/ GET Fetch community by communityId
/getAllCommunities GET Fetch all communities
/getCommunitiesByUser/ GET Fetch all community by userId
/addMember/ POST Add a member to community
/addModerator/ POST Add a moderator to community
/addMemberRequest/ POST Add a member request to community
/removeMember/ DELETE Remove a member to community
/removeModerator/ DELETE Remove a moderator to community
/rejectMemberRequest/ DELETE Reject a member request to community
/updateName/ PATCH Update community name
/updateDescription/ PATCH Update community description

/notifications

Endpoint Method Description
/getNotifications GET Gets a users notifications
/viewNotification PUT Marks a notification as viewed
/clearAllNotifications PUT Marks all notifications as viewed

/gamer

Endpoint Method Description
/createGamer POST Create a new gamer
/getGamer/ GET Gets a gamer by username
/getGamers GET Gets all gamers
/deleteGamer/ DELETE Deletes a gamer
/updateGamerInfo PATCH Updates gamer information
/getLeaderboard GET Gets gamer leaderboard

/star

Endpoint Method Description
/getStars GET Get a user's stars
/addStar POST Add a star to a question
/removeStar DELETE Remove a star from a question

Running Stryker Mutation Testing

Mutation testing helps you measure the effectiveness of your tests by introducing small changes (mutations) to your code and checking if your tests catch them. To run mutation testing with Stryker, use the following command in server/:

npm run stryker

{ : .note } In case you face an "out of memory" error while running Stryker, use the following command to increase the memory allocation to 4GB for Node.js:

node --max-old-space-size=4096 ./node_modules/.bin/stryker run

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