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Localization

nesnes edited this page May 17, 2024 · 1 revision

Being able to know the position of the robot on the table is absolutely essential. It allows to move to the intended elements and zones, but also to comply with the denied zones in the rules. During the competition all the robots that get lost fails the most part of the match. Here are the most common strategies:

  • Blind-counting:
  • Relative-measuring:
  • Beacon-based absolute:
  • Border-based absolute:
  • External camera:

Othe localisation solution exists but are not detailed here, probably because we didn't yet saw them working properly.

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