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Small font not working in "player" executable #909

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@msx80

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@msx80

So i don't know exactly how is called, but the "player" executable (the one without the studio, that only plays a cart, like sdl-renderer), doesn't seem to print any small font text. Not sure why, since the functionality should be generic inside the engine.

To reproduce just make a cart with

cls(0)
print("ciao", 10, 10, 15, true, 1, true)

The issue affects libretro-core too (that's how i noticed) since it's based on the same "skeleton". For real life example, my game Doors of Doom doesn't show the info box on the right corner, that is printed in small fonts.

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