Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add alpha rendering to splatfacto, fix depth bug #2824

Merged
merged 88 commits into from
Jan 25, 2024
Merged

Conversation

kerrj
Copy link
Collaborator

@kerrj kerrj commented Jan 25, 2024

Fixes a bug in depth rendering which ignores transmittance values of non-saturated pixels, adds alpha rendering to splatfacto with the accumulation output, which can be used for alpha supervision, compositing, etc.

kerrj and others added 30 commits October 10, 2023 17:11
@kerrj kerrj requested a review from vye16 January 25, 2024 19:11
Copy link
Collaborator

@vye16 vye16 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

lgtm

@kerrj kerrj merged commit f2f4bf5 into main Jan 25, 2024
2 checks passed
@kerrj kerrj deleted the justin/depth_and_alpha branch January 25, 2024 20:51
ArpegorPSGH pushed a commit to ArpegorPSGH/nerfstudio that referenced this pull request Jun 22, 2024
…2824)

* Add alpha rendering to splatfacto, output as accumulation
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

5 participants