A suite of utilities useful for finding issues or simply visualizing properties such as UVs or normals of a mesh.
A dedicated editor window to visualize UVs of the selected mesh.
A tool to draw Gizmos in the SceneView which indicate mesh normals and list basic statistics such as vertex count.
Chose from a set of shaders to color objects in the scene to debug mesh properties such as vertex colors, local normals or UVs.