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replaced Client struct with async_trait #7913

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merged 5 commits into from
Oct 24, 2022
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@pompon0 pompon0 commented Oct 24, 2022

The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.

@pompon0 pompon0 requested a review from a team as a code owner October 24, 2022 14:30
@pompon0 pompon0 requested review from mina86 and matklad and removed request for mina86 October 24, 2022 14:30
@near-bulldozer near-bulldozer bot merged commit 3ebcaa1 into master Oct 24, 2022
@near-bulldozer near-bulldozer bot deleted the gprusak-async-trait-2 branch October 24, 2022 15:30
nikurt pushed a commit that referenced this pull request Oct 25, 2022
The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.
nikurt pushed a commit that referenced this pull request Nov 7, 2022
The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.
nikurt pushed a commit that referenced this pull request Nov 7, 2022
The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.
nikurt pushed a commit that referenced this pull request Nov 7, 2022
The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.
nikurt pushed a commit that referenced this pull request Nov 7, 2022
The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.
nikurt pushed a commit that referenced this pull request Nov 9, 2022
The concrete implementation wrapping ClientActor and ViewClientActor has been moved to near_client crate.
Network(View)ClientMessage will be moved to near_client crate in a separate PR.
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2 participants