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core of pkn game hacking project. Including mainly for process management, memory management, and DLL injecttion. Also PE analysis, windows registry management, compile-time sting encryption, byte-code emulator, etc. Most of them can run under kernel mode.

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pkn

core of pkn game hacking project. Including mainly for process management, memory management, and DLL injecttion. Also PE analysis, windows registry management, compile-time sting encryption, byte-code emulator, etc. Most of them can run under kernel mode.

Notice

Don't use these code to do anything illegal.

Useful parts:

  • core/base type support, compile-time string/number encryption(xor based only), randomize generator, string hash.
  • core/pe_structure: As the name says. PE format analysizer. Worked under kernel mode. Used for Manual Map.
  • core/remote_process: Anything you want about Windows Process: Read, Write, List, Info, Memory, Thread, etc. Both Kernel Mode and User Mode.
  • kernel As the name says.
  • utils/dsefix Load kernel driver by disabling Driver Signature Enforcement.
  • tools/cpuz_based_loader a sample that load kernel driver using dsefix and mmap.

other parts are either too old or just some code for test.

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core of pkn game hacking project. Including mainly for process management, memory management, and DLL injecttion. Also PE analysis, windows registry management, compile-time sting encryption, byte-code emulator, etc. Most of them can run under kernel mode.

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