This program implements a classic Snake game using the Turtle graphics module in Python. The game includes a welcome screen, gameplay mechanics, scoring, and an ending screen when the snake bites itself. Below is a detailed description of the components and functionalities of the program.
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Welcome Screen:
- Displays a welcome message and instructions to start the game.
- The game starts when the player presses the spacebar.
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Game Setup:
- The game window is set up with a specific width and height.
- The background color of the window is set to black.
- The
screen.tracer(0)is used to control manual updates to reduce flickering.
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Snake and Food:
- The snake is represented by a series of circles.
- The food is a red circle that appears at random positions on the screen.
- The snake moves in a specified direction and grows when it eats the food.
- The game allows screen wrapping, meaning the snake can move off one edge of the screen and reappear on the opposite edge.
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Score Display:
- The score is displayed at the top of the screen.
- The score increases by 10 points each time the snake eats the food.
- The
update_scorefunction updates the score display without causing flickering.
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Game Mechanics:
- The snake moves continuously in the current direction.
- The player can change the direction of the snake using the arrow keys.
- The game checks for collisions with itself, which results in the game ending.
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Ending Screen:
- Displays a game over message and the player's score when the snake bites itself.
- Provides instructions to restart the game by pressing the spacebar.
- show_welcome_screen: Displays the welcome screen with instructions.
- start_game: Clears the welcome screen and starts the game by setting up the necessary components.
- setup_game: Initializes the game components, including the snake, food, and score display.
- reset: Resets the game state, including the snake's initial position, direction, food position, and score.
- move_snake: Handles the movement of the snake, checks for collisions, updates the screen, and schedules the next movement.
- food_collision: Checks if the snake has eaten the food and updates the food position and score if true.
- get_random_food_pos: Returns a random position within the screen boundaries for the food.
- get_distance: Calculates the distance between two points.
- go_up, go_right, go_down, go_left: Functions to change the snake's direction based on user input.
- draw_snake: Draws the snake on the screen by stamping the turtle shape at each segment's position.
- update_score: Updates the score display on the screen.
- end_game: Displays the game over screen with the final score and instructions to restart the game.
- Run the program.
- The welcome screen appears with the message "Welcome to Snake Game! Press 'Space' to start".
- Press the spacebar to start the game.
- Use the arrow keys to control the direction of the snake:
- Up arrow to move up.
- Down arrow to move down.
- Left arrow to move left.
- Right arrow to move right.
- The snake moves continuously, eating food to grow and increasing the score.
- If the snake bites itself, the game ends, and a game over screen appears displaying the final score and instructions to restart the game.
- Press the spacebar to restart the game from the welcome screen.
This program provides a basic but complete implementation of the Snake game, with features for starting, playing, and ending the game, along with score tracking and display.