This repository has been archived by the owner on May 23, 2024. It is now read-only.
This repository has been archived by the owner on May 23, 2024. It is now read-only.
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Description
While testing something with dynamic bodies and static bodies. I have found that dynamic body physics are inverted for cone primitives. This seems to only apply to those shapes, as others have proper hitboxes.
Cone Physics Reversed.zip
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