Skip to content

mysteriouskangaroo/ProjectMobichan

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

10 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

ProjectMobichan

A fruitless endeavor [Capcom Commando Hardware intro ] http://www.system16.com/hardware.php?id=788 [ ] http://sgate.emt.bme.hu/patai/publications/z80guide/part1.html [how I figured out tilemap memory] http://goshtastic.blogspot.com/2016/11/making-rom-hack-of-old-arcade-game.html

==================== Notes on INP file

.inp file works with wolfmame168, mame 0.158 roms

=================== Notes on Mobi sprite

  • Mobi is on tilemap 3

  • Seeing Mobi within inp: -- frame 36,865 then start skipping cpu cycles through the following: 00C7 0038 00C8 0039 007E 0251 0452 <--- he will appear between here and the next cpu cycle 03CE

  • Image in notes/mobi.png contains the code snippet where he laods. At line 578C, it will load the bad mobi sprite. Some few instructions later at 579F it will load the good mobi.

About

A fruitless endeavor

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published