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Merged
merged 13 commits into from
Nov 19, 2022
Merged

v2.6.1 #136

merged 13 commits into from
Nov 19, 2022

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alex-shortt
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@alex-shortt alex-shortt commented Nov 19, 2022

  • set renderOrder to 2 for all text components to fix flickering text
  • reduce threshold for using bvh to 50 tris
  • lower interactable frequency rate to 17
  • use bvh's firstHitOnly option to speed up raycasts
  • add bobbing to tools while walking, controllable with the new bobStrength prop
  • unmount tool when not visible
  • overhaul HUD placement of tools to move much tighter and fix glitches
  • add width prop to Button idea to set a definite width
  • resize Key idea
  • fix walkie talkie tool not showing up
  • replace locally copied DeviceOrientationControls code with the one from three-stdlib
  • refactor Player layer
  • slightly bob camera up/down and side/side while walking
  • minor performance improvements
  • remove gamma correction pass from Effects pipeline to match default effects pipeline (which has no effects)
  • fix CameraTool rendering

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vercel bot commented Nov 19, 2022

The latest updates on your projects. Learn more about Vercel for Git ↗︎

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@alex-shortt alex-shortt merged commit 419b7a3 into master Nov 19, 2022
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