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Refactor LuaDef::LoadFunctions() to use array instead of map for inlining #1453

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Merged
merged 3 commits into from
May 21, 2020

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Pirulax
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@Pirulax Pirulax commented May 21, 2020

As the name states it, this PR modifies all
std::map<const char*, lua_CFunction> functions to
constexpr static const std::pair<const char*, lua_CFunction> functions[]
so it can be inlined.
Also the last commit modifies all idk what it was to

for (const auto& [name, func] : functions)
    CLuaCFunctions::AddFunction(name, func);

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ghost commented May 21, 2020

This is really good.

@qaisjp qaisjp changed the title Refactor ::LoadFunctions() to use array instead of std::map so it can be inlined Refactor LuaDef::LoadFunctions() to use array instead of map for inlining May 21, 2020
@qaisjp qaisjp merged commit 36efacb into multitheftauto:master May 21, 2020
@qaisjp qaisjp added this to the 1.5.8 milestone May 21, 2020
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Pirulax commented May 22, 2020

This is really good.

Thanks!

@Pirulax Pirulax deleted the refactor/LoadFunctions branch May 22, 2020 01:26
Pirulax added a commit to Pirulax/mtasa-blue that referenced this pull request May 23, 2020
@Pirulax Pirulax restored the refactor/LoadFunctions branch October 2, 2020 23:39
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3 participants