Open
Description
Describe the bug
There seems to be an inconsistency between the client-side event onClientExplosion
and the server-side event onExplosion
when dealing with satchel explosions.
Steps to reproduce
- Create a satchel charge in the game.
- Detonate the satchel charge.
- Observe the behavior of both events:
- The
onClientExplosion
event is triggered, and thetheType
parameter is0
. - The
onExplosion
event is not triggered.
- The
Version
Client: v1.6-release-22894
Server: v1.6-release-22789
Additional context
The image below shows three explosions tested in sequence:
- A Rocket Launcher explosion (detected correctly by both onClientExplosion and onExplosion).
- A Satchel explosion (detected only by onClientExplosion with theType = 0, but not by onExplosion).
- Another Rocket Launcher explosion (again detected correctly by both events).
Resource used for testing: satchelsTest.zip
Relevant log output
Security Policy
- I have read and understood the Security Policy and this issue is not security related.