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Not Issue but an inquiry and question (loops, auto, 24/7) #24
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Hello, I'm glad you like it. I don't really want to deviate from the purpose of the application. But, some of your ideas are not contrary.
It reminds me the "watch mode" in MUGEN. I think it can be interesting to do that.
This feature is specific of your needs. But, it can be cool in the "watch mode" to see the screen with 2 characters before the match. And a simple configuration for the count down.
In the "watch mode", the loop is ok. So, I'm ok to include a "watch mode" in the application. I think of some new properties in the configuration file. You can also fork the repository and create merge requests. We can discuss about how to implement it together if you are in a hurry. I will try to do the "watch mode" in my free time. |
@neolao thanks, yes, that would be awesome (watch mode)! I will just wait first for your feature/enhance then let's see from there, how to add the "waiting screen" enhancement. Thanks so much! |
The more I think about it and the more I believe it's better to create a dedicated application to launch a random fight. The only added value by creating an application is the "waiting screen", because a random fight is easy scriptable. |
I see. So, you can just easily implement the 'watch mode'/'random'. Maybe you can add it this week during free time? |
The random part and executing mugen.exe is easy, you don't even need to create an application, just a simple script. I created a project here: https://github.com/mugen-launcher/watch-mode My free time is not regular, so I don't know when it will be done. |
Thanks! I will try this out. |
I manage to create a quick build, it seems to work. Can you try it? I hardcoded the waiting screen duration (5 seconds), just for the test. I need to do some cleaning (it is a PoC), refactor some things and write the documentation. |
I will try to build for windows and run on windows mugen... awesome work... |
@neolao overall nice... Results on my side:
Thanks a lot for this |
Yes, I didn't randomize the stage yet. Ok, I need to take more time on it. But I don't think we are far from the expected result. |
@neolao , the error was "cannot read property 'pause' of undefined', it's in the app.js file |
I fixed this sound issue |
added:
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Nice nice, I will try this. Thanks a lot! |
By the way, are the characters and stages, really applicable to mugen or I should download real characters and stages? For example, if I will add a new stage, I will download the stage first, then create an image preview of it, then add to our configs, then manually add that stage also to the select.def file inside data/select, is that correct? |
Yes, it's based on the same configuration file for the moment. I just copy paste some codes. |
I uploaded a working version (for me): https://github.com/mugen-launcher/watch-mode/releases/tag/0.0.2 Can you use the other project to suggest improvements and bugs? I added:
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Hi @neolao , great job on this!
I just want to ask if it is possible to loop this one? Coz my client wants me to develop like that of SpriteClub where we can do some internal betting. I'm planning to use your repo. If some of the features are not yet available, I will try fork this one. But much better if you can implement it since for sure you know the ins and outs of the codebase.
So the flow would be:
Goal is like a 24/7 match. I hope to hear your reply on this one. Thanks!
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